Researchers and designers
from Northumbria University have joined forces with English Heritage to launch
a new exhibition at an historic Northumberland priory.
English Heritage’s
Brinkburn Priory and Manor House in Northumberland is the venue for the
showcase entitled Material and Memory featuring 17 creators from the
University’s School of Design, Arts and Creative Industries and the Department
of Architecture and Built Environment. The
exhibition will include works in mixed media, from etchings to textile prints, sculpture and furniture.
Among the signature pieces that will help redress the building as a
traditional country home is a monk floor lamp in oak and paper, a candleholder,
window seat and a ‘dissolution’ board game. Everything made for the exhibition takes inspiration from the sparse
interior of the 19th century manor house at Brinkburn, which stands
next to the beautifully restored Priory Church.
Frances
McIntosh, Curator at English Heritage said: “Brinkburn Priory Manor House is
like a blank canvas and exhibitions
like this are a great way to use the space and allow visitors to think more
deeply about the complicated layers of the building they can see. We are delighted to be working with so much
talent and look forward to opening to our visitors.”
Anthony Forsyth, Assistant
Professor in Product Design at Northumbria University, said: “As designers, sites like Brinkburn are
rich in inspiration; design is often concerned with the future but engaging
with the past offers alternative perspectives. The works created are inspired
by the site, its stories and the fabric of the buildings and each creator has
found their own interpretation linked to their practice-based research. In
turn, we hope that visitors will engage in aspects of the site and its history
prompted by the exhibition.”
The exhibition is the
latest collaboration between English Heritage and members of Northumbria
University’s Design Histories group of researchers and designers in
recent years. It follows projects centred around historic sites including Chesters Roman Fort and Museum, and Aydon Castle, also in Northumberland.
“The projects
have also highlighted ways that organisations like English Heritage can stage
exhibitions and activities in affordable and sustainable ways,” explained
Anthony. “For example, we have purposely designed the plinths and display
materials so that they can be re-used and repurposed without any waste.”
Material and Memory is open now at Brinkburn Priory and runs until Sunday 3 November.
Northumbria University creators involved in the exhibition
include:
Anthony Forsyth
(co-curator)
Department:
Design
Mullion
plinths
(in
collaboration with Johnny Hayes, Senior Technician)
Stained oak and
pine
Small consoles
and plinths in various timbers (oak, pine). The pieces translate the profiles
of masonry details seen in some of the windows of the manor house to create
pieces that feel both contemporary and vernacular.
Assembled
uplighter
Oak, waxed
aluminium
In terms of
function, the uplighter draws the eyes upwards, highlighting details above our
heads. The piece is an assemblage of found parts and its exposed construction
speaks to the layers of constructional detail revealed by the current state of
the house.
Johnny Hayes
Department:
Design
Mullion
plinths
(in
collaboration with Anthony Forsyth)
Stained oak and
pine
Quatrefoil
tables
(in
collaboration with Josh South)
Stained ash
timber
Phil
Luscombe
Department:
Design
Monk floor
lamp
Oak, paper
Inspired by
reported sightings of the ghost of a monk, the lamp evokes the form of a
peaceful, slightly stooped figure. The materials and design of the lamp also
borrows from typical English church architecture, furniture and artefacts.
Josh South
Department:
Design
Nook candle
holder
Sandcast and
machined brass
The form of
the candle holder references the details and proportions of a shouldered arched
opening - a common architectural detail at English Heritage sites including
Brinkburn. Its function is to encapsulate a pocket of space in such a way that
the hollow or void almost becomes tangible itself. The space is brought to life
when illuminated by candlelight, striking a contrast between surfaces, and
shifting with the flicker of the flame.
Quatrefoil
tables
(in
collaboration with Johnny Hayes)
Stained ash
timber
A collection of
side-tables inspired by the quatrefoil; a decorative shape formed by partially
overlapping four circles. The quatrefoil is a common emblem in architecture,
heraldry and religious symbolism and is a striking feature of the decorative
stained glass windows of Brinkburn Priory. The tables are finished in a variety
of striking colours, referencing those found in the windows at Brinkburn.
Tom Leslie
Department:
Design (alumnus)
Timber
A piece of
contemporary cabinetry inspired by the timber mouldings found at Brinkburn.
Lesley-Anne
Pace
Department:
Design
Textile prints
The
works shown at Brinkburn are textile prints based on digital reinterpretations
of wallpaper remnants found in the house.
Andrea
Couture
Department:
Architecture
Spatial Stitching: Brinkburn Assemblage 01
Using
free-motion embroidery, this work draws inspiration from the Priory's intricate
tiled floors and is to be displayed within a site-specific timber framework.
Ben Couture
(co-curator)
Department:
Architecture
Dining Room Window Seat
MDF sheet
material
A window seat,
contemporary in form but with dimensions derived from the existing
architectural space. The bench invites users to sit in the Dining Room window
alcove with views to the river.
Will
Campbell, Dr Shaun Young, Stephen Roberts
Department: Architecture
Transferences
Aluminium mesh
Perceptions of
light and shadow, material transformation, the preservation and
re-interpretation of memory inform the work ‘Transferences’. Exploring through
changes in physical material ‘Transferences’ reveals new spatial conditions,
textures and forms.
Tim Ingleby
With Josh Williamson, Richard Watson and Weberson Santiago.
Department:
Architecture
Dissolution: The Game
‘Dissolution'
is a playable board game that draws together aspects of the site's rich
architectural and historical narratives through a combination of artwork and
game mechanics.
Kelly
MacKinnon
Department:
Architecture
Traces of
Brinkburn; Textile artwork
Textile
artwork inspired the architectural traces, materials and rhythms at Brinkburn
and by JMW Turner's 1832 painting of the Brinkburn Priory. Displayed in
response to two alcoves within the main corridor at Brinkburn Manor.
A study completed by Kelly
of two large fabric and textile artworks on display at Brinkburn has already
been selected to appear in the architecture room at the Royal Academy of Arts Summer Exhibition, and is currently on display in the
Wohl Central Hall in London until 18 August.
Dr Patrizio
M. Martinelli
Department:
Architecture
Brinkburn Memories and Invention
Digitally
printed montage
A series of
montages, using photos of details of Brinkburn Priory and Manor, that aim to
capture their tangible and intangible character: materials, textures, and
memories.
Dr Sebastian
Messer
Department:
Architecture
Winged Figure (Brinkburn)
Sculpture,
softwood and plaster
Drawing on
classical sculptural tradition, the semi-abstract figure is an uncanny spatial
presence.
Dr Lesley
McIntyre
Department:
Architecture
'Fragments of
Brinkburn'
A Scavenger Hunt
‘Fragments of
Brinkburn' is an interactive exploration of etching plates that highlight the
rich history, architecture, and hidden narratives of the Priory and Manor
House.
Paul Ring
Department:
Architecture
Later Bedroom
A0 drawing;
pencil, ink, tracing paper (scanned; printed on canvas) polished concrete;
timber
A free-standing
translation of the remnant architectural delineations of the Later Bedroom as a
singular, cleansed depiction. The extraordinary ordinariness of the Library
doorway is portrayed through a drawn examination of its layered visible,
hidden, present and absent orientations.
Kelly
MacKinnon, Dr Sebastien Messer, Dr Lesley McIntyre
Department:
Architecture
Of Foes and Fays - Installation
Fabric, dyes
Installation
inspired by the legend that Brinkburn is the burial site of the King of the
Fairies. The diaphanous fabric, dyed with a colour palette inspired by Turner's
painting of the Priory, will dance with any air movement.